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What does lumen and lux for flashlights/torches actually mean?

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Most torches have their brightness specified in lumen, sometimes one also sees a lux number, at times both. While the technical meaning of these units are clear (lumen is luminous intensity per steradian, lux luminous intens. per area, see wikipedia for more details), it is unclear how these numbers are measured.

Torches usually have one or several light sources plus reflectors and lenses, resulting in a light beam that differs from model to model and is spatially inhomogeneous. Thus the lamp as a whole is not really a point light source.

What does the lumen number refer to?

The lux number is conceptually easier, as it does not require a point source and could be measured at any point of the light beam. However it probably is along the central beam axis.

Is there an agreed upon position/method to measure these values (in between manufacturers)?

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Lumen: The lumen is essentially the amount of light emitted from the point source. A candela is roughly the amount of light emitted from one lit candlestick in any direction over an angular span. A lumen is considered the luminous flux of that light source and can be found by multiplying the intensity (the candela) by the angular span over which the light is emitted.

Lux: As you pointed out, lux refers to the intensity of the light which can be intensified by mirrors and direction or shortened by the lack thereof. For instance, you can concentrate the light and create a high lux output with a smaller footprint (like a spotlight) or not concentrate the light and create a lower lux output with a larger footprint (like a floodlight).

Here's a good visual reference: enter image description here

Here's a good source for more information on it: http://gemini-lights.com/explore/lux-and-lumens

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This post was sourced from https://outdoors.stackexchange.com/a/11846. It is licensed under CC BY-SA 3.0.

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From a related post:

Lumens is the SI unit for luminous flux, which is essentially the total amount of light in the visible spectrum emitted by a source in all directions. Lumens does not depend on distance from the light source, because it must be measured in all directions. A related unit, lux, measures the amount of light hitting a certain surface area, and is dependent on distance. 1 lux = 1 lm/m2. If you were to measure the lux on every surface of an imaginary sphere around a light source and add it up, you would get the total lumens output of the device. No matter what the diameter of the sphere, you would get the same number of lumens. As you increase the diameter, the brightness on any given surface is lower, but the surface area you must measure increases.

It turns out this is almost exactly how you measure lumens in real life - with a scientific instrument called an integrating sphere. An integrating sphere uses a highly diffuse coating to evenly disperse light inside a sphere. All light entering through the sample port bounces around so many times that the brightness is nearly even at any point on the surface of the sphere. A photodetector, typically a radiometer, measures the intensity of the light received at the exit port across all visible wavelengths, then sums the intensities to determine the total luminous flux. Below is a photo of the integrating sphere I used to conduct testing of bike lights:

Integrating sphere

Lux can be measured with a low-cost hand-held light meter. Of course, an accurate and calibrated meter costs more. Lux is lm/m2; in other words, how much light hits a particular area. Lux meters collect light from an aperture of a known size, typically about 1 in2.

lux meter

You state that:

The lux number is conceptually easier, as it does not require a point source and could be measured at any point of the light beam. However it probably is along the central beam axis.

Lux does depend on position, because it's light per area. The further you get from the light source the more the light beam has diffused, so the less light hits a particular area, as illustrated by this drawing from Wikipedia:

Inverse square law applied to lux

Candela is the unit for a point measurement which doesn't depend on the distance. Candelas are inversely proportional to the square of lux. You can convert lux to candela using the inverse square law: candela = lux * (d)^2 where d is the distance in meters from the light source.

Is there an agreed upon position/method to measure these values (in between manufacturers)?

Yes, there is. The ANSI FL1 Standard was developed by the flashlight industry in 2009 and specifies particular measurement techniques and testing conditions. The standard includes test methods for beam distance (derived from lux), peak beam intensity (candelas at the center/brightest spot of the beam), battery run time, light output, and other features like impact resistance and water resistance. It also specifies standard icons and marketing guidelines to ensure consistent information is available to consumers. Here is a summary of the markings and their associated meanings, from Streamlight:

FL1 Standard markings

Not all manufacturers follow the FL1 standard, although most reputable ones do. Some have their own testing process which is similar, while others simply make up numbers to sound good so they can sell lots of crappy products to poorly informed consumers. Certainly be skeptical of outrageous claims, especially if the product doesn't have FL1 Standard markings on the packaging or website.

Also, note that device characteristics can significantly affect actual output compared to specifications. In particular:

  • Losses from internal reflection, passing through lenses, and other factors of the optical design can significantly reduce the useful light output compared to the raw output from the LED emitter. Higher quality lights typically use more expensive optical glass and carefully design their reflectors to minimize these losses. Cheap products use simple plastic. The FL1 Standard requires testing the fully assembled light, but some less honest manufacturers will publish the emitter lumens rating rather than the actual useful light levels.

  • LEDs get less efficient as they get warm. Lights with poor thermal management will get dimmer as you use them. This is typically not reflected in the specifications, but is sometimes brought up in independent reviews.

  • Batteries and circuitry within the light play a big role too. As a battery drains down, its voltage drops. At lower voltages, LEDs put out less light. Good lights have voltage regulators to keep the brightness up even when the battery gets low, and to step the brightness down only once the battery can no longer supply enough voltage even with the regulator. Other lights will just get dimmer through the runtime.

  • There are also an increasing number of counterfeit LEDs now. Cree is the most well-known LED manufacturer and has the highest performing LEDs. A lot of very cheap generic lights advertised as containing Cree LEDs actually have knock-offs which don't work as well. Worse yet, rechargeable lithium batteries included in many cheap lights are often unsafe and rarely have the capacity advertised.

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Simply put, lumens is the total amount of light coming out of the flashlight, and lux is the measure of how much of that light is focused in one area. One lux equals one lumen per square metre.

If light were paint, lumens would be equal to litres, and lux would be how thickly you apply the paint. If you're only covering a small area, then you can make your paint pretty thick, but if you try to spread it to cover a larger area, then it's going to get thin.

With your flashlight, the lumens don't change, but you can focus the lumens into a smaller area and up the lux in that area.

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